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Not to be confused with Gem Breaker.


Block Break is a single-player Minigame, the objective of the game is to break all the blocks by guiding the ball with a paddle in order to hit them.

Gameplay[]

This game has the same concept as Atari’s Breakout. The player has to smash the bricks by deflecting a bouncing ball with a paddle. The paddle can be moved horizontally by sliding your finger across the screen. The ball progressively gets faster as the level goes on, making it more difficult to bounce.

The player has 3 lives to start with per level. If the player fails to catch the ball and it falls off the bottom of the screen, one life will be lost. If all lives are lost, the player fails the level.

Block Break has several levels which become progressively more difficult with different block arrangements and blocks that may need more than one hit to be destroyed. Three types of phantoms also appear, which will be destroyed if they are hit with the ball or paddle.

Occasionally, a powerup will spawn to help the player beat the level. These include: one that resets the ball's speed to its default, one that gives the player an extra life, one that extends the size of the paddle (the its size will return to normal if any other powerup is collected afterwards), one that triples the number of balls on the screen, and one that temporarily turns the ball into a fireball that can break all blocks in its path (not bouncing off of them).

Music[]

Main[]

Even Levels[]

Odd Levels[]

Rewards[]

Level Reward
10 Block Break Trampoline
25

Block Break Art

40

Proto-Phantom Necklace

60

Block Break Trophy

Gallery[]

Trivia[]

  • There is a error where the Proto-Phantom's body doesn't appear, causing it to only be a floating eye.
  • Even-numbered levels don't play the normal Block Break music, but instead play the music of the Classic version of Gem Breaker.
  • It is possible to defeat Proto-Phantoms using the paddle.
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