Animal Jam Wiki

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Animal Jam Wiki

(big wip)

Wow! A new game! You decide to try it out, opening easy mode first. Suddenly, you see numbers. Math? In the summer!? Horrible. You leave the mess of numbers and a graph alone, never wanting to go back to it.

This is a nonogram. These puzzles are made up of a grid that has blacked and white (or in this case, yellowed) out spaces. The outer numbers lie out how many squares will be in one blacked out section. The yellowed out sections are up to you to find out, and avoid blacking out. To me, these puzzles rely more on patterns than the elementary level math. These puzzles can range from 5x5 to even 60x60+ grids! Fortunately, in AJPW, these only go up to 15x15. It looks crazy at first but you can get the hang of it. There are some basic strategies to learn that some AJtubers may or may not have gone over. All these techniques can be applied to all puzzles, simple or complicated. Now, starting with the basic:

Treasure Hunter Full Row

This pattern makes a row completely filled

Full/Empty Row

This row pattern either has all or no squares. If it has all, tap every square in that row. If it has none, all squares should be automatically yellowed out. This is the most basic pattern people learn.


Treasure Hunter Full Row Multiple Sections

This pattern completely fills a row, except for the 1 square spaces.

Full Row, Multiple Sections

This row is similar to the Full Row. It will have 2 or more sections, each separated by only 1 space. For example, on a 5x5, a 3-1 would count as this pattern, as well as a 2-2. The - (space) is counted as a 1 in these rows so they add up to 5.